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enhanced dodge settings 5

https://tiny-wiki.win/index.php/Why_AV1_Encoding_Gameplay_Matters_for_High-End_Walkthroughs

When I tweaked the enhanced dodge settings, the game’s responsiveness changed completely—slides and quick evasions felt much tighter without the usual delay. It’s like the character now reacts exactly when I press the button, making close encounters much less frustrating. Those split-second dodges through heavy fire finally feel consistent.